The Isle: Evrima Server Hosting
Your own The Isle: Evrima server on Gateway. Species, growth, AI, day length, queue, whitelist and admins as plain settings, automatic Evrima updates and the power 100 dinosaurs need.
DDoS Protection
AMD Ryzen 9
Online 24/7
Instant delivery
Great support
The Isle: Evrima server plans & pricing
Isle I
From € 19,99 / mo
Suits about 1-30 players
4x Ryzen 9 CPU threads
8 GB DDR5 memory
40 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
Isle II
From € 29,99 / mo
Suits about 30-60 players
5x Ryzen 9 CPU threads
12 GB DDR5 memory
60 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
Isle III
From € 39,99 / mo
Suits about 60-100 players
6x Ryzen 9 CPU threads
16 GB DDR5 memory
80 GB NVMe SSD storage
No slot limit
17 Tbit DDoS protection
An Evrima server with your rules
A dedicated The Isle: Evrima server lets your community set the rules of the island: which species are playable, how fast dinosaurs grow, how much AI prey roams Gateway, how long days and nights last and whether humans join in. Admins, a whitelist, VIPs that skip the queue and a password are all settings in the panel.
Evrima servers are hungry: the Linux dedicated server wants a strong CPU and a lot of memory for a full island. Our plans run on AMD Ryzen 9 processors with DDR5 memory, so 100 players and the AI on top of them do not turn into a slideshow.
Which The Isle plan do you need?
Memory on an Evrima server follows the number of players and AI animals on the island:
A private island: Isle I
8 GB for a community of up to 30 players with normal AI density.
A public server: Isle II
12 GB for 30 to 60 players, extra AI and migration events.
A full Gateway: Isle III
16 GB and more threads for a full 100-player server with everything turned on.
What your The Isle server comes with
Game.ini and Engine.ini are written for you from the Game Settings page:
Species and growth
Choose the playable species, set growth, corpse decay, diets and mutations, and turn humans on or off.
World and AI
AI density, plant density, day and night length, dynamic weather, migrations and patrol zones, each a setting with an explanation.
Access control
Admins, whitelist and VIPs by Steam ID, a join queue, a server password and RCON for your admin tools.
The Isle servers in 15 locations
Hunting and fleeing are decided by milliseconds. Pick a location close to most of your players:
Pick the location closest to most of your players; the server moves to another location later for free if your group changes.
Your The Isle server in five steps
From order to the first spawn:
- 1Choose a plan and a location, and pay. The server is created and the Evrima branch downloads automatically.
- 2Under Game Settings, set the server name, add your Steam ID as admin and choose the species and rules.
- 3Decide on a password, a whitelist or an open server with a queue.
- 4Press Start. The first start loads Gateway in about a minute.
- 5In the game, open the server browser and search for your server name.
Move an existing server to VibeGAMES
Coming from another host? Your save and settings come along:
- 1
Upload TheIsle/Saved/SaveGames from your old server through the file manager or SFTP.
- 2
Set the same rules under Game Settings; the panel writes Game.ini on every start, so copying the old file is not needed.
- 3
Start the server and share the new name with your community.
Game control panel guides
Step by step walkthroughs for setting up and running your server, written by the team that hosts it.
- How to Log In to the Game PanelEvery game server is managed in the VibeGAMES game panel at game.vibegames.com.
- How to Start Your Game ServerStarting your game server takes one click. Here is where to find it and what the other power buttons do.
- How to Manage Your Files Using the File ManagerThe file manager is built into the game panel and covers almost everything you need day to day: browsing, uploading, editing, archiving and deleting files.
- How to manage your files via FTP using FilezillaSFTP is the fastest way to make big changes to your server, such as uploading complete resources or downloading everything at once.
Frequently asked questions
Players also host
Why choose VibeGAMES
DDoS protection
VibeSHIELD, our globally anycasted DDoS-protected network, now spans 46 scrubbing locations worldwide. Every point of presence filters traffic the instant it lands, stopping attacks as close to the source as possible, long before they ever reach your server.
All 46 locations combine into one unified DDoS-protected fabric, so the full capacity of the entire network backs every individual server. Layer that on top of custom game-aware filtering, tuned for the protocols our customers actually use, and it doesn't matter how big the attack is or how long it lasts. Your players stay connected.





